Has anyone started using SpeedGrade as their primary grading app yet, or possibly completed a few projects on it? How did it go?
I played a little with it, but it seems that you need a quadro 4000 + qudro sdi-board to have fun with it. Or do I miss something? K.
Hey Jason. I have been a Speedgrade user for over 6 years and it is our primary grading tool. In that time we have finished 8 films, hundreds of commercials, music and corporate videos. We run on PC's and have HD-SDI through our nvidia Quadro. Feel freee to ask any questions. I have posted a series of tutorials for SpeedGrade and our new product "SpeedLooks". Check it out. www.looklabs.net.
Nice site. I watched a few of your tutorials. So, SpeedLooks are essentially LUTs for various filmstocks that you guys developed in-house? Would you say SpeedGrade CS6 is largely NX with a revised interface, or have the changes Adobe has made so far gone deeper than that?
Hey Jason. I’m glad your liking the site. What did you think about the tutorials? Any feedback would be great. Speedlooks are essential 3D LUT's that emulate the colors and response of traditional film. They bring the beauty and natural characteristics of film to digitally acquired footage. The top film houses like Technicolor and Deluxe will talk about their proprietary color science and advanced way of getting a filmic image from a digital camera. Basically they are doing the same thing with 3D LUTS but charge you 1000x more than the cost of one SpeedLook. What’s important about our Speedlooks is that we are emulating true 35mm shooting stock and not print stock. Unlike other look packages SpeedLooks are deep 3D nondestructive color manipulations. The user does not need to learn yet another way to grade (Other look software in NLE's with 1D color correction) and want's to work in real time with software they are familiar with. That’s why we support all major color correction systems. Also what is very cool about SpeedLooks is that you can bring them on set. They are compatible with all 3D LUT boxes and monitors that except 3D LUTS. The response from our customers is great...they want more As for SpeedGrade it is basically NX with a UI work over, new Lumetri deep color engine, and a couple of workflow enhancements. It's pretty impressive considering the time Adobe had the product before they shipped it. I look forward to great features and further integration into the Adobe family coming soon. Are you a Colorist...would you like to review a Speedlook? Let me know. Jeff August
Hey Gabriele. Speedlooks works with both Linear and Log footage. What we do with linear is apply a REC. 709 Patch (Which is inculded in all SpeedLooks) directly to the footage before applying a SpeedLook. The patch converts your REC. 709 footage to SpeedLOG. Below is a link to a tutorial on how to apply camera patches. http://vimeo.com/49644082 Let me know if you have any more questions. Jeff
Nice explanation, thank you. There aren't a lot of people (posting on forums at least) who seem to have lots of experience with both NX and CS6. When you created the additional tracks in your tutorials, is that how you generally set-up your secondaries? Are you able to drag and drop those corrections to other clips, or possibly save them for later? I did like your tutorials, they were very easy to understand even though I have little-to-know time in on SpeedGrade. Actually, it's your tutorials that are making me more interested in hearing what you think about it. I've heard a number of people say they are waiting for CS7 before making the jump. I know that SDI out on a Mac isn't available yet, but other than that and maybe improved round-tripping, I wondering what else it's really missing at this point?
Great question...perhaps I should do a more in depth workflow tutorial...but the answers are yes and yes. I generally create 5 grading layers for a project. Let me describe what I use each layer for from the bottom up. Layer 1 (Vignettes) Layer 2 (All Primary Color Correction) Layer 3 (Secondary’s/Power Windows) Layer4 (Secondary’s/Power Windows) Layer 5 (Look). I then create a bunch of different Look tabs in my Look browser for Masks, Looks, Secondary’s. With these set up you can select any grading layer from the timelin and click the save .look button in the layer pallet and it will be saved for future use. So for example if I created a secondary I wanted to use often, I would create the secondary on Layer 4...save .look in my secondary browser...and call it up when needed by selecting a grading layer and then click on the saved .look. Super fast workflow!!! Also don't forget you can use the numeric keypad to call up the 9 previous grades. For example I have a dialogue scene that cuts between two cameras back and forth...I would grade each of the shots and then step through each edit and recall the second previous grade (2 on numeric keypad). With CS 7 you will definitely see a tighter integration to the entire suite especially in round-tripping. To get Resolve users more interested I think the tracker should get a major face lift. I would like to see Cinema DNG work flow in Premiere and all the products. (Cinema DNG is a super efficient and light weight RAW workflow). My 2 big wishes are to be able to have multiple masks within one grading layer and the inclusion of a curves tool for the blacks and highlights. If you have any tutorial ideas let me know. Jeff