Flame Premium Updates for 2016

Jason Myres Apr 13, 2015

  1. Jason Myres

    Jason Myres Moderator

    The new releases of Flame and Flame Premium provide customers with a comprehensive, high-end VFX and creative finishing toolset, new look development tools, a connected workflow, faster, interactive performance, and other user-requested improvements.

    New Look Development

    Tools to help artists exceed customer expectations, including:
    -Lightbox- An interactive GPU shader toolkit for 3D color correction.
    -Matchbox in Action- Applies fast, interactive Matchbox shaders to texture maps/textures for image treatments without leaving the 3D compositing scene.
    -Color Management Workflow Enhancements.

    A more connected workflow for connected creativity

    Tighter Shotgun Integration:
    -Quickly and easily send shots to other apps/exchange formats, share content for review/approval, and load Shotgun projects into Flame.

    Flame Desktop Enhancements:
    -Artists can now create VFX in a faster, artistcentric environment with easily accessible and essential tools.

    Interactive performance enables artists to work faster, meet deadlines:
    -New method to handle proxies in players
    -Faster indirect module creation in action
    -New foreground export.

    New improvements to the Batch Workflow address user-requests:
    -MUX-node links are semi-transparent and links in batch setups are more articulated
    -Easier access to operational information with image generators and basic operators
    -Better handle inputs with different bit depths

    Flame Premium New Features:

    Autodesk at NAB 2015
  2. Damn. I can never exceed my customers' expectations. :(
    Yov Moor and Ildus Gabidullin like this.

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