Some basic color tooltorials by Eric Westphal - more tooltorials coming soon. including Auto Gain, Brightness Contrast, Color Gain, Color Matrix, Color Space Gamut, Set Color Canvas... For now: Color Corrector Tooltorial Channel Booleon Tooltorial White Balance Tooltorial Hue Curves Tool Tooltorial
The ones who are serious about color correction fun in Fusion, may also want to check the PrimaryGrade tool, which offers advanced color controls and is optimized for both linear and sRGB workflows.
Hey Gringo. What about a little ToolTorial about your tool? I'd be more than happy to put in on our youtube channel... Cheers. Eric.
Hi Eric, I wish I had enough time for all the ideas I have for VFXPedia! Tens of brand new interesting tools and color workflow approaches for Fusion are waiting to be published and described... Currently I'm finishing the basic introduction to multi-pass compositing and then moving on to explanation of math behind the apply modes and additive vs subtractive compositing
By the way, this color correction tool is quite interesting: ContrastAroundColor Not sure if it's unique, but I've never seen anything like this in other compositing software.
This is really interesting. I dig the fact that Fusion includes mo-graph and text tools, and the color tutorials you've posted so far are great. I saw GenerationAM, but was wondering if there some basic shot management tools in Fusion that would allow you to say grade and add text to a 30-second spot, all in Fusion like you might in Flame?
PS: Since you mentioned Generation AM, there are some nice Videos about it out there as well... http://www.youtube.com/playlist?list=PL-T1aXBnhDkJ02B3u9QuEbWLKjrAMjxQx Cheers. Eric.
Is there a tutorial out there that includes some basics for the shot management functionality in Fusion itself?
Hi Jason. I think we need to sort out some semantics first... What exactly does "Shot Management" mean/incorporate in your case? Cheers. Eric.
Just that you could work on more than one shot at a time like you can in Smoke or Flame. Not long timelines or doing anything editorial, but that you could at least load and see them in the context of each other for say a 30 sec spot.
Absolutely! You could either use a single Loader to bring in the entire clip and animate your ColorCorrection/Grading tools over time or you could use individual Loaders for each scene in your clip and add ColorCorrection/Grading to those. The possibilities are (almost) infinite... If you want, you can contact me offlist (eric-at-eyeonline.com) and I can whip together an example-comp according to your needs. Cheers. Eric.
Hey Jason, when I perform a dedicated hardcore grading work in Fusion, I usually create a separate composition and load all the shots as image sequences so that they start at the frame 1. Then I CC them separately and I can easily compare them side by side this way. To have an overview of the whole spot, I create a shot tile, so that I can immediately see how the colors of any separate shots correlate and develop in time: But most of the time I rearrange the shots in the tile not by time, but by similarity: the exterior are put next to exterior, close-ups next to close-ups and so on. For your convenience, it's better to switch the Loop mode in the Loaders on, so that while grading the long shots you can still compare them to the short ones. If you want to preview the shots as they are in the edit, you can also put them one by one, connecting with the Dissolve tool and shifting in time with the TimeSpeed.
Thanks guys. I will start checking these out. I am on a Mac, do any of you know if VMware or Parallels works better with Fusion?
That's true, but Kert over at VFX Haiku makes a really good case for using Parallels. And to be honest, if Boot Camp was the only option, I'd probably end up never using it. http://vfxhaiku.com/2010/09/how-to-run-eyeon-fusion-in-mac-osx/